Free 3D People and Scale Figures

Clothed, posed human figures for architectural scenes, renders and VR: standing, walking, seated, at work and at play. Every file here is public domain: open it in your browser, then download it and use it for anything.

3354 3D parts · STEP, STL, SketchUp, 3MF, OBJ, glTF, IFC, Rhino and more · public domain

323 3D parts in People & figures · Clear all

  • Hands near pockets - 3D Person, RestingglbRotate in 3D
    Hands near pockets - 3D Person, Resting

    Clothed adult figure in a hands near pockets pose (Ellis: bald, charcoal business suit, formal shoes). Category: Resting. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 74 x 40 x 174 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.74 m). Skin, hair and clothing textures are embedded in the GLB. About 88k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Sitting back on hands - 3D Person, RestingglbRotate in 3D
    Sitting back on hands - 3D Person, Resting

    Clothed adult figure in a sitting back on hands pose (Micah: cream cotton T-shirt, dark denim, blue trainers). Category: Resting. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 77 x 126 x 95 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.83 m). Skin, hair and clothing textures are embedded in the GLB. About 95k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Soccer player, standing - 3D Person, Team sportsglbRotate in 3D
    Soccer player, standing - 3D Person, Team sports

    Clothed adult figure in a soccer player standing pose (Micah: red soccer jersey, navy shorts, long socks and cleats). Category: Team sports. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 73 x 52 x 184 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.83 m). Skin, hair and clothing textures are embedded in the GLB. About 112k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Soccer player, running - 3D Person, Team sportsglbRotate in 3D
    Soccer player, running - 3D Person, Team sports

    Clothed adult figure in a soccer player running pose (Micah: red soccer jersey, navy shorts, long socks and cleats). Category: Team sports. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 67 x 106 x 173 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.83 m). Skin, hair and clothing textures are embedded in the GLB. About 112k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Soccer player, kicking - 3D Person, Team sportsglbRotate in 3D
    Soccer player, kicking - 3D Person, Team sports

    Clothed adult figure in a soccer player kicking pose (Micah: red soccer jersey, navy shorts, long socks and cleats). Category: Team sports. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 173 x 128 x 183 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.83 m). Skin, hair and clothing textures are embedded in the GLB. About 112k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Police officer, standing - 3D Person, Emergency servicesglbRotate in 3D
    Police officer, standing - 3D Person, Emergency services

    Clothed adult figure in a police officer standing pose (Drew: navy police uniform, utility belt, radio, duty boots). Category: Emergency services. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 74 x 37 x 181 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.81 m). Skin, hair and clothing textures are embedded in the GLB. About 123k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Pilot, standing - 3D Person, AircrewglbRotate in 3D
    Pilot, standing - 3D Person, Aircrew

    Clothed adult figure in a pilot standing pose (Owen: navy pilot uniform, gold rank bars, peaked cap). Category: Aircrew. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 67 x 40 x 181 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.78 m). Skin, hair and clothing textures are embedded in the GLB. About 97k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Nurse, walking - 3D Person, HealthcareglbRotate in 3D
    Nurse, walking - 3D Person, Healthcare

    Clothed adult figure in a nurse walking pose (Micah: blue V-neck scrubs, comfortable trainers). Category: Healthcare. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 68 x 76 x 179 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.83 m). Skin, hair and clothing textures are embedded in the GLB. About 105k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Nurse, standing - 3D Person, HealthcareglbRotate in 3D
    Nurse, standing - 3D Person, Healthcare

    Clothed adult figure in a nurse standing pose (Alex: teal V-neck scrubs, comfortable trainers). Category: Healthcare. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 59 x 33 x 164 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.64 m). Skin, hair and clothing textures are embedded in the GLB. About 108k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Laboratory researcher - 3D Person, HealthcareglbRotate in 3D
    Laboratory researcher - 3D Person, Healthcare

    Clothed adult figure in a laboratory researcher pose (Sam: long white laboratory coat, navy trousers, safety glasses). Category: Healthcare. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 75 x 58 x 179 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.79 m). Skin, hair and clothing textures are embedded in the GLB. About 96k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • American football player, ready - 3D Person, Team sportsglbRotate in 3D
    American football player, ready - 3D Person, Team sports

    Clothed adult figure in an american football player ready pose (Jordan: blue football jersey, padded pants, helmet and cleats). Category: Team sports. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 75 x 61 x 182 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.85 m). Skin, hair and clothing textures are embedded in the GLB. About 113k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Flight attendant, welcoming - 3D Person, AircrewglbRotate in 3D
    Flight attendant, welcoming - 3D Person, Aircrew

    Clothed adult figure in a flight attendant welcoming pose (Morgan: navy airline suit, burgundy scarf, dark shoes). Category: Aircrew. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 78 x 52 x 172 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.72 m). Skin, hair and clothing textures are embedded in the GLB. About 101k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Firefighter, standing - 3D Person, Emergency servicesglbRotate in 3D
    Firefighter, standing - 3D Person, Emergency services

    Clothed adult figure in a firefighter standing pose (Finley: tan turnout coat and trousers, reflective bands, helmet). Category: Emergency services. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 78 x 43 x 189 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.82 m). Skin, hair and clothing textures are embedded in the GLB. About 91k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Doctor, standing - 3D Person, HealthcareglbRotate in 3D
    Doctor, standing - 3D Person, Healthcare

    Clothed adult figure in a doctor standing pose (Jordan: white clinical coat, blue scrubs, dark shoes). Category: Healthcare. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 80 x 35 x 185 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.85 m). Skin, hair and clothing textures are embedded in the GLB. About 97k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Doctor, patient notes - 3D Person, HealthcareglbRotate in 3D
    Doctor, patient notes - 3D Person, Healthcare

    Clothed adult figure in a doctor patient notes pose (Taylor: white clinical coat, teal scrubs, trainers). Category: Healthcare. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 62 x 58 x 169 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.69 m). Skin, hair and clothing textures are embedded in the GLB. About 90k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Kneeling side reach - 3D Person, Kneeling & reachingglbRotate in 3D
    Kneeling side reach - 3D Person, Kneeling & reaching

    Clothed adult figure in a kneeling side reach pose (Morgan: striped blouse, indigo jeans, dark shoes). Category: Kneeling & reaching. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 87 x 90 x 135 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.72 m). Skin, hair and clothing textures are embedded in the GLB. About 89k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Kneeling overhead reach - 3D Person, Kneeling & reachingglbRotate in 3D
    Kneeling overhead reach - 3D Person, Kneeling & reaching

    Clothed adult figure in a kneeling overhead reach pose (Alex: burgundy athletic top, graphite leggings, trainers). Category: Kneeling & reaching. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 52 x 65 x 148 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.64 m). Skin, hair and clothing textures are embedded in the GLB. About 102k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Kneeling hands together - 3D Person, Kneeling & reachingglbRotate in 3D
    Kneeling hands together - 3D Person, Kneeling & reaching

    Clothed adult figure in a kneeling hands together pose (Casey: ochre knit top, stone chinos, leather shoes). Category: Kneeling & reaching. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 54 x 82 x 144 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.88 m). Skin, hair and clothing textures are embedded in the GLB. About 82k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Kneeling on one knee - 3D Person, Kneeling & reachingglbRotate in 3D
    Kneeling on one knee - 3D Person, Kneeling & reaching

    Clothed adult figure in a kneeling on one knee pose (Avery: blue button-down, denim, leather shoes). Category: Kneeling & reaching. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 67 x 103 x 138 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.76 m). Skin, hair and clothing textures are embedded in the GLB. About 111k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Kneeling inspection - 3D Person, Kneeling & reachingglbRotate in 3D
    Kneeling inspection - 3D Person, Kneeling & reaching

    Clothed adult figure in a kneeling inspection pose (Jordan: navy tailored suit, shirt and tie, dark shoes). Category: Kneeling & reaching. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 59 x 107 x 141 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.85 m). Skin, hair and clothing textures are embedded in the GLB. About 103k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Kneeling with small box - 3D Person, Kneeling & reachingglbRotate in 3D
    Kneeling with small box - 3D Person, Kneeling & reaching

    Clothed adult figure in a kneeling with small box pose (Drew: work overalls, cotton undershirt, work boots). Category: Kneeling & reaching. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 70 x 101 x 142 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.81 m). Skin, hair and clothing textures are embedded in the GLB. About 114k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Kneeling upright - 3D Person, Kneeling & reachingglbRotate in 3D
    Kneeling upright - 3D Person, Kneeling & reaching

    Clothed adult figure in a kneeling upright pose (Riley: teal T-shirt, denim, trainers). Category: Kneeling & reaching. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 57 x 64 x 129 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.67 m). Skin, hair and clothing textures are embedded in the GLB. About 91k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Waving hello - 3D Person, GesturesglbRotate in 3D
    Waving hello - 3D Person, Gestures

    Clothed adult figure in a waving hello pose (Ellis: bald, charcoal business suit, formal shoes). Category: Gestures. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 84 x 35 x 202 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.74 m). Skin, hair and clothing textures are embedded in the GLB. About 88k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

  • Waving both hands - 3D Person, GesturesglbRotate in 3D
    Waving both hands - 3D Person, Gestures

    Clothed adult figure in a waving both hands pose (Jamie: mustard T-shirt, denim shorts, trainers). Category: Gestures. Static mesh with fitted, gravity-draped clothing baked into the geometry; no armature or animation. Bounding box 84 x 29 x 185 cm (W x D x H), modeled in meters at real-world scale with the feet at zero (standing height about 1.62 m). Skin, hair and clothing textures are embedded in the GLB. About 94k triangles. No ground plane. Useful as scale figures and entourage in lighting, architecture and interior scenes. Built by Innerscene from MakeHuman CC0 assets with original props; released CC0.

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