Abstract

Summary

This paper discusses the development of a simulator for visual prosthetics in 360º environments using virtual reality glasses.
Categories

Categories

Eye health: The paper discusses the development of a simulator for visual prosthetics, which is relevant to the category of eye health.
Education and learning: The paper is relevant to education and learning as it discusses the development of a new technology that can be used for research and learning in the field of visual prosthetics.
Aging: The paper is relevant to aging as it discusses visual prosthetics, which are often used by individuals with age-related vision loss.
Cognitive function and memory: The paper is relevant to cognitive function and memory as it discusses how visual prosthetics can help individuals interpret their environment, which involves cognitive processing and memory.
Authors

Author(s)

M Santos Villafranca, J Bermúdez Cameo
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