Convert UNITY to FBX (Free)
Also converts STL, OBJ, GLB, PLY, USDZ, 3MF from the same file.
Runs in your browser. No upload, no signup, nothing to install.
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How to convert UNITY to FBX
- 1
Open your .unity file
Drag it onto the viewer above, or click "Open a UNITY File". Files up to 200 MB open directly; the parse runs in a worker so the page stays responsive.
- 2
Click Download FBX
Once the file is open, the Download FBX button sits at the bottom right of the viewer. The Export menu in the toolbar has every other format.
- 3
Download
The .fbx is written in the browser and saved straight to your downloads folder. No queue, no email, no watermark.
What survives the conversion
A file conversion is a translation, and formats do not carry the same things. Here is exactly what moves from UNITY into FBX, and what does not.
| Geometry | Kept | Both formats store triangle meshes, so the shape transfers directly. |
|---|---|---|
| Colors and materials | Kept | FBX carries material colors, which is at least what UNITY stores, so the colors come across. |
| Textures | Dropped | FBX does not carry texture images, so a textured model arrives in flat material colors. |
| Layers and structure | Dropped | FBX is a single flat body with no layers or named parts. Everything merges into one object. If you need the structure, export to GLB, OBJ, DXF instead. |
| Units and scale | Kept | FBX stores an explicit unit, so the model opens at true size without rescaling. |
| Lines and points | Reduced | FBX has no point-cloud primitive, so point clouds are skipped. Line work is kept, written as its own line-class geometry. |
What the FBX writer emits: Binary FBX 7.4: one flat Geometry and Model per mesh instance (connected straight to the root, not nested into a parent/child tree), one Material per material id, connected by OO Connections, in centimeters with UnitScaleFactor set to match.
The source: Unity scene (.unity) (.unity)
A Unity scene saved as text, assembled from its GameObjects: transforms, nested prefab instances with their overrides, models from the project (with the Assets folder zipped beside it, or from a .unitypackage), built-in primitives, text meshes and terrain, with .mat materials, in metres. Files it uses but did not arrive with are named.
The target: Autodesk FBX (.fbx)
The game-engine and DCC interchange format nearly every 3-D application imports.
Opens in: Unity, Unreal Engine, Blender, Maya, 3ds Max, Cinema 4D.
Your file never leaves your computer
Both the UNITY parser and the FBX writer are JavaScript and WebAssembly running in your own browser tab. There is no upload step, no server-side conversion queue, and no copy of your file anywhere but your machine. That matters for drawings under NDA, for client work, and for anything you would not email to a stranger.
Free to Use, No Signup
There are no accounts and no watermarks on this converter. If it saved you time, the one thing we ask is a mention: a post, a link from your blog or course page, or a reply to someone asking how to open a file.
Share it
Made something reusable? Add it to the Free Parts Library. Writing about it? Copy a link, badge or citation. Send us your post and we’ll feature it with a link to your site.
Hear about new formats
Occasional emails when the viewer learns a new format or gets a new tool.
Frequently asked questions
▶Is this UNITY to FBX converter free?
Yes. No signup, no watermark, no per-file limit and no paid tier. Innerscene.
▶Is my UNITY file uploaded anywhere?
No. The file is read with the browser file API and converted in the same tab. Nothing is sent to a server unless you explicitly click Share, which is a separate, opt-in feature.
▶Will my colors and materials survive the FBX export?
FBX carries material colors, which is at least what UNITY stores, so the colors come across.
▶Do layers and named parts carry into the FBX file?
FBX is a single flat body with no layers or named parts. Everything merges into one object. If you need the structure, export to GLB, OBJ, DXF instead.
▶Will the FBX open at the right size?
FBX stores an explicit unit, so the model opens at true size without rescaling.
▶How large a UNITY file can I convert?
Up to 200 MB, and the ceiling adapts to how much memory your device reports. The conversion runs on your own hardware, so a desktop with plenty of RAM will handle more than a phone.
▶Can I convert FBX back to UNITY?
Not here. We read UNITY and write FBX, but not the reverse. the universal 3D viewer
▶Which browsers does it work in?
Chrome, Edge, Firefox and Safari, on Windows, macOS, Linux, iOS and Android. No plugin and no extension.
Convert UNITY to something else
Convert something else to FBX
Or start from the universal 3D viewer.
Unity is a trademark of Unity Technologies. Innerscene is not affiliated with Unity Technologies.